We’re making progress on Pulsar Arena! The body is done by motion capture while everything else is animated by hand. Qu and BiT have a short exchange for Pulsar Arena. The next step is to get it into the game engine. Check out our progress in the video below.
This was made possible thanks to a collaboration with another team that let us use their motion capture system.
To see more videos on Pulsar Arena’s progress, check out our post “Qu and BiT’s MoCap Test“.